Game Development Reference
In-Depth Information
Time for action - running the game in
Android
Time to deploy the game to Android.
1. Navigate to the
proj.android
folder and open the file
AndroidMani-
fest.xml
in a text editor. Then go to the folder
jni
and open the file
Android.mk
in a text editor.
2. In the
AndroidManifest.xml
file, edit the following line in the
activity
tag as follows:
android:screenOrientation="portrait"
3. Next, let's edit the make file, so open the
Android.mk
file and edit the lines in
LOCAL_SRC_FILES
to read:
LOCAL_SRC_FILES := hellocpp/main.cpp \
../../Classes/AppDelegate.cpp \
../../Classes/b2Sprite.cpp \
../../Classes/Eskimo.cpp \
../../Classes/GSwitch.cpp \
../../Classes/Igloo.cpp \
../../Classes/Platform.cpp \
../../Classes/LevelSelectLayer.cpp \
../../Classes/MenuLayer.cpp \
../../Classes/GameLayer.cpp
4. Now import the project into Eclipse and build it.
5. You can now save it and run the game in your Android device.