Game Development Reference
In-Depth Information
Time for action - running the game in
Android
Follow these steps to deploy the game to Android:
1. Open your project's
Android.mk
file in a text editor.
2. Edit the lines in
LOCAL_SRC_FILES
to read:
LOCAL_SRC_FILES := hellocpp/main.cpp \
../../Classes/AppDelegate.cpp \
../../Classes/Block.cpp \
../../Classes/GameSprite.cpp \
../../Classes/Player.cpp \
../../Classes/Terrain.cpp \
../../Classes/GameLayer.cpp
3. Import the game into Eclipse and wait until all classes are compiled.
4. That's it. Save it and run your application.