Game Development Reference
In-Depth Information
Adding a menu to our game
Right now, we only see the game logo on our introduction screen. We need to add buttons
to start the game and also for the option to play a tutorial.
In order to do that, we'll use a special kind of Layer class, called Menu .
Menu is a collection of MenuItems . The layer is responsible for distributing its items as
well as tracking touch events on all items. Items can be sprites, labels, images, and so on.
Search WWH ::




Custom Search