Game Development Reference
In-Depth Information
Chapter 7. Adding the Looks - Victorian
Rush Hour
Now that we have our test game, it's time to make it all pretty! We'll go over the new sprite
elements added to make the game look nice, and cover a new topic or two. However, by
now, you should be able to understand everything in the final code of this project.
So you can sit back and relax a bit. This time, I won't make you type so much. Promise!
In this chapter, you will learn:
• How to use multiple sprites to texture a tiled terrain
• How to use multiple containers inside SpriteBatchNode
• How to create a parallax effect
• How to add a menu to your game
• How to build a game tutorial
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