Graphics Programs Reference
In-Depth Information
Step Five:
In the Lens Profile section of the panel, from
the Make pop-up menu, choose the brand
of lens you shot with (in this case, it was a
Nikon, so I chose Nikon). Then choose
the type of lens it was shot with from the
Model pop-up menu (this was actually
shot with the lens the camera came with—
called a “kit lens”—which is an 18-55mm
lens, and not a particularly good one at
that). Lightroom didn't have a profile for
that exact lens, so I chose the closest match
(the 18-20 0mm), and it actually did a pretty
decent job fixing the distortion in the
image. If you want the exact profile for your
lens, you can do a Google search for it, and
find it in all of about 10 seconds, because
Adobe released a free Lens Profile Creator
utility and people are already filling in the
missing lenses, and posting them online
for free download (you can download the
creator and start making your own custom
profiles at http://labs.adobe.com/technolo-
gies/lensprofile_creator/ ).
Step Six:
Once I chose the closest profile from the
Model pop-up menu to the lens I had
actually used, it tried to tweak the auto-
matic correction. It wasn't half bad, but it
wasn't right on the money either. I tried
dragging the Amount Distortion slider,
but it didn't do enough. That's when you
click on Manual (at the top of the panel)
to reveal the Transform sliders. I wound
up having to drag the Distortion slider to
+23 to remove the bend and bloating f from
the bridge in the center, but the buildings
were still leaning back. To fix that, I dragged
the Vertical slider to +25, and that fixed
the leaning problem and made the build-
ings straight (as seen here). By the way, as
soon as you move your cursor over the
Transform sliders , the grid you see here
over the photo appears to help you with
lining everything up (particularly helpful if
you're fixing a bowed horizon line, or rotat-
ing the photo using the Rotate slider).
 
Search WWH ::




Custom Search