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Fig. 13.6 Final portfolio
including the structure of the
game 'Shake a Leg'
work phases were documented by portfolio posters, sketches, photos and by the
explanation videos. The participants also used the posters for presenting and
explaining their game concepts to the spectators. In this way, the visitors were
given the opportunity to discuss the work with the makers at the stations in the
museum. Posters also presented those games that could not be developed to matu-
rity due to reasons of time.
In the course of the exhibition, the participants were confronted with ideas,
associations and new contents of the games expressed by the visitors, which
resulted in an extensive exchange between designer and visitor. The possibility to
present the games in a museum led to a high appreciation and relevance of the own-
developed games and enhanced the self-confi dence of the participants in their own
skills. The exhibition is a concept opening up the opportunity for the participants'
self-presentation.
The researchers as well as the student mentors observed that all groups presented
and discussed their projects in a highly self-confi dent manner.
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