Information Technology Reference
In-Depth Information
Chapter 7
An Enactive Model of Creativity
for Computational Collaboration
and Co-creation
Nicholas Davis , Chih-Pin Hsiao , Yanna Popova , and Brian Magerko
7.1
Introduction
The modern landscape of computing has rapidly evolved with breakthroughs in new
input modalities and interaction designs, but the fundamental model of humans giv-
ing commands to computers is still largely dominant. A small but growing number
of projects in the computational creativity fi eld are beginning to study and build
creative computers that are able to collaborate with human users as partners by
simulating, to various degrees, the collaboration that naturally occurs between
humans in creative domains (Biles 2003 ; Lubart 2005 ; Hoffman and Weinberg
2010 ; Zook et al. 2011 ; Davis et al. 2014 ). If this endeavor proves successful, the
implications for HCI and the fi eld of computing in general could be signifi cant.
Creative computers could understand and work alongside humans in a new hybrid
form of human-computer co-creativity that could inspire, motivate, and perhaps
even teach creativity to human users through collaboration.
To reach this optimistic future, the fi eld of computational creativity needs a
conceptual framework and model of creativity that can account for the collaborative
and improvisational nature of human creativity. Traditional cognitive science
theories view cognition and creativity as an abstracted manipulation of symbols that
happens solely in the brain (e.g., Newell et al. 1959 ). The new cognitive science
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