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x 10 −5
k=0.2
k=0.5
k=0.9
4
3.5
3
2.5
2
1.5
1
0.5
15
0
3
10
2
j
1
5
0
x 10 −3
Shapley value
Fig. 3. A small player's Shapley value and uncertainty for a varying weight
x 10 −3
k=0.1
k=0.5
k=0.9
3.5
3
2.5
2
1.5
1
0.5
1000
0.02
500
0.01
0
0
Quota
Shapley value
Fig. 4. A large player's Shapley value and uncertainty for a varying quota
The accuracy of the proposed method depends firstly on X . We know from [2], that
the inaccuracy in Equation 10 decreases as X increases. Consequently, the inaccuracy
of the proposed method decreases with X . The second source of inaccuracy is > 0 .It
is obvious that the closer is to zero, the higher the accuracy. Thus, the inaccuracy of
the proposed method increases with .
We now analyse the relation between the Shapley value and its uncertainty. From the
above equations, we know that the Shapley value and its uncertainty depend on three
parameters: the number of players ( m ), the weight associated with each large party
( j ), and the quota ( q ) for the game. Thus, we systematically vary these parameters in
order to study the relation between a player's Shapley value and its uncertainty. These
parameters are varied as follows. We varied k between 0 . 1 and 0 . 9. This is because we
want multiple large and multiple small players, and for a large m , this range for k gives
us that. For each k , we varied the parameters m , j ,and q such that the following two
constraints are satisfied:
C 1 No player can win an election on its own (i.e., j<q ).
C 2 The maximum number of parties required to win an election is less than the total
number of parties (i.e., q<mkj +(1
k ) m ).
Thus, for each k , we determined the Shapley value and its uncertainty for different
values of j and q that satisfy constraints C 1 and C 2 . This entire set of variations was
repeated for different values of m .
 
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