Game Development Reference
In-Depth Information
Creating a sprite
To create sprites, perform the following steps:
1. The first step we will be taking is to make a sprite so we can actually see our object
move. To do this, click on the green Pac-Man-looking button on the main toolbar
.
2. This will show the sprite properties for the sprite you just created. Let's name the
source Management
being used here.
3. Now, click on the
Edit Sprite
button to open up the sprite editor. We need to create
a new frame in this sprite to draw in. To do this, go to
File
|
New
and then set the
width
and
height
of the sprite to
32
. It should already be this value by default.