Game Development Reference
In-Depth Information
Importing graphics and sounds
Loading graphics to be used as a resource in your game can be done in three different
ways. You can either create a new sprite and click on the load sprite button on the interface
that appears, create a new background and click on load background on the interface that
appears, or you can drag and drop your graphic from Windows Explorer onto the
GameMaker interface and pick which resource type you want it to be from the dialog that
appears.
The same can be done with sound. You can either create a new sound resource and load
your sound from the interface that appears, or you can drag the sound file from Windows
Explorer onto the GameMaker interface.
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