Game Development Reference
In-Depth Information
Rooms
Rooms are the number one most important part of a GameMaker game. The reason for this
is because without a room, you can't even run your game.
A room can be seen as the window of a GameMaker game. All GameMaker games happen
within at least one, if not more. Rooms are where we place our objects and run our code.
When designing a level in GameMaker, you are using the room editor. The room editor
shows up when you create a new room, or select a room for editing. Within the editor, you
can change the way the game is viewed by the player and design your levels.
You may only have one room active at a time; you cannot have the game run in multiple
rooms at once.
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