Game Development Reference
In-Depth Information
Common formats used in GameMaker include OGG, MP3, and WAV.
OGG and MP3 files are better for music as they are highly compressed but still retain a
good amount of sound quality. The compression allows for a smaller file size in the final
game.
WAV files are normally better for sound effects. They are uncompressed sound files,
meaning no quality is lost at all. Due to most sound effects being short in length, the extra
file size doesn't normally have a large impact on the file size itself.
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