Game Development Reference
In-Depth Information
The resource tree
The resource tree is one of the main aspects of the GameMaker user interface. Here, you
can find every resource of your game ordered by its type and also custom-made branches.
To start with, you will have empty branches labeled with every resource type available. Re-
sources will be automatically put into their designated base branches, but you can create
new sub-branches to further organize them.
To do this, right-click on any branch and choose Create Group . You will then be prompted
to give a name. Once the branch is created, simply drag a resource onto it to add it in the
new group.
Search WWH ::




Custom Search