Game Development Reference
In-Depth Information
In this tab, we can change all the main aspects of the final game that will be compiled and
exported. From the first set of options, we can set the display name, change the version in-
formation, and change the game icon and default save location of the game's files. We also
have the option to change the splash screen, which is displayed as the game does its initial
loading. This doesn't normally take long.
On the left-hand side, we have three other tabs that categorize and further extend the op-
tions for the export module. The second tab is for Graphics . Here, we can set the default
graphics options for the game. We can choose to have the game start in full screen mode,
allow the player to resize the window, change the texture page size, and so on.
The third set of options is for the Installer of the game. When exporting the game with
the Windows module, we actually have three export options. The default is to export with
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