Game Development Reference
In-Depth Information
Summary
In this chapter, you learned how to debug games. You also learned how to read a general
GameMaker error, how drawing to the screen can help solve problems, how toggles can be
made to control the game easily, and also about the GameMaker debugger.
In the next chapter, you will learn about game settings and how to export your game as a fi-
nal product.
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