Game Development Reference
In-Depth Information
Summary
In this chapter, we created our first simple game in GameMaker. We used the GameMaker
Language to program our game with variables, functions, and statements. We pieced to-
gether a functioning game using objects and sprites, and we can now build off what we
have already made to improve and learn from it.
In the next chapter, you will learn about debugging a game in GameMaker.
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