Game Development Reference
In-Depth Information
Chapter 7. Making a Game
In this chapter, we will be creating our first actual game in GameMaker. The game will util-
ize most of the techniques and skills you learned in the previous chapters such as naming
conventions and loops. We will be using a larger range of variables and if statements to
create the user input and gameplay. There will be no drag and drop functions used in this
chapter.
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