Java Reference
In-Depth Information
Figure 8-1.
The classes in the Mobile Game API included in Java MIDP 2.0 and beyond
Five classes make up the Mobile Game API:
•
GameCanvas
: A subclass of
Canvas
used for accepting keystroke events and visually
containing your game
•
LayerManager
: A class responsible for presenting visible layers on the screen and
maintaining their Z-order
•
Layer
: An abstract class describing how a layer to be displayed on the screen should
behave
•
TiledLayer
: An implementation of
Layer
suited for displaying large bitmaps made
up of regular repeating regions called
tiles
•
Sprite
: An implementation of
Layer
suited for animation of a set of bitmaps
according to an object's state
The
javax.microedition.lcdui.game
package contains all of these classes.