Image Processing Reference
In-Depth Information
MI j
Micro-Image
Patch
PS
PP i
MI i
BASIC RENDERING
WEIGHTED BLENDING
PS
PP j
Weight
Function
3D Holoscopic Image
MLA n
PS × MLA n
PS × MLA m
PS × MLA m
Generated
2D view
Generated
2D view
PS × MLA n
MLA m
a
b
c
Fig. 5.9 Generating a 2D view image [ 15 ] (Copyright
2013, IEEE): (a) 3D holoscopic input
image; (b) Basic Rendering algorithm [ 7 ]; and (c) Weighted Blending algorithm [ 7 ]
©
This algorithm makes use of the knowledge that there is redundant spatial
information in multiple micro-images, since each micro-image captures
overlapping areas of the scene. Therefore, the weighted blending consists in
averaging together all these overlapping regions across different micro-images,
weighting differently the overlapping pixels. As can be seen in Fig. 5.9c , each
micro-image is overlapped with a shift of PS pixels (corresponding to the patch
size) to its neighboring micro-images in both horizontal and vertical directions.
Then the pixels in the same spatial position across various micro-images are
averaged by using a specific weighting function. This weighting function corre-
sponds to a bivariate Gaussian function (non-normalized) of size MI j
MI i and
whose mean vector,
μ
, is determined by the patch center, and the covariance matrix,
Σ
, is defined depending on the patch size. Hence, the weight applied to a pixel in the
position p
( p i , p j ) inside its corresponding micro-image is given by ( 5.8 ).
Similarly to the basic algorithm, by varying the position of the patch, it is possible
to extract several different 2D view images, each having a (PS
¼
MLA n )
(PS
MLA m ) resolution.
Gaussian p μ
¼ α
1
2 p
T
Σ 1 p
Weight p
ðÞ ¼
,
Σ
exp
ð
μ
Þ
ð
μ
Þ
ð
5
8
Þ
:
5.3.4.3 Common Parameters
The Basic Rendering and Weighted Blending algorithms can be controlled through
the following two main parameters:
1. Size of the patch (PS): Since a micro-image is captured by the corresponding
micro-lens in perspective projection geometry, placing two objects of the same
(real) size closer or farther from the micro-lens array will result in those objects
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