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Table 2. ( continued )
U adjusted
for chaotic har-
monies
L &
Chaos HS Method
(three versions)
x
x
Chaotic harmony
generation via logistic
equation
-
-
-
Multiple harmonies
generated per im-
provisation
[67]
Modified HS
Method
-
HM considering and
random playing
modified
-
If solution is in-
feasible, a new
solution is gener-
ated using a pen-
alty or correcting
strategy
-
All solutions may be
pitch adjusted
[63]
U tightened
in final round of
iterations
L &
Modified Harmony
Method (MHM)
x
x
HM considering uses
biased selection
All solutions in HM
except best one are
replaced several times
during iterations
-
Based on lack of
change in f and on
number of improvi-
sations
All solutions may be
pitch adjusted; multi-
ple harmonies gener-
ated per improvisation
[19, 69, 70]
Modified HS for
MCSP
-
Random playing has
biased probability;
deterministic selec-
tion of land parcel
every 10 iterations if
species not already
covered
HM initialisation with
HMS random vec-
tors; at most two iden-
tical vectors allowed
in HM
-
-
New harmony genera-
tion may stop if the
maximum number of
parcels is reached
[17]
HS
-
Random playing re-
placed with non-
-
-
-
-
[64]
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