Java Reference
In-Depth Information
public void pauseApp() {
}
public void destroyApp (boolean conditional) {
frame.dispose();
}
}
AWT contains lots of other active components and events. Introducing them all here would exceed the
scope of this topic. Table 4.1 gives an overview of the AWT components. Please note that the
component events apply to all other (derived) components, although listed only once in the component
description. Table 4.2 gives an overview of all events that are available in PDAP and the corresponding
listener interfaces that are needed for handling those events.
Tabl e 4.1. AWT Compon e nts and Corresponding Events
Component Name
Events
Description
Button
ActionEvent
The Button class is a component that is used to
create a labeled button in order to invoke an
action if it is pushed.
Canvas
None
The Canvas is a component for custom drawing
by overriding the paint method.
Checkbox
ItemEvent
A Checkbox is a component that can be in either
selected (true) or deselected (false) state. An
ItemEvent is fired, when the CheckBox is
(de)selected.
CheckboxMenuItem ItemEvent
A CheckboxMenuItem represents one item of a
menu combining the functionality of a MenuItem
and a Checkbox as well. It can be in either
selected (true) or deselected (false) state. An
ItemEvent is fired, when the CheckBox is
(de)selected.
Choice
ItemEvent
The Choice class presents a component for
selecting one of a set of possible choices. An An
ItemEvent is fired, when the CheckBox is
(de)selected.
Component
FocusEvent
The Component class is the abstract superclass
of all nonmenu-related AWT components.
Component can be derived directly to implement
lightweight components.
KeyEvent
MouseEvent
Container
ContainerEvent A Container is a specialized component that is
used to hold other components. A
ContainerEvent is fired if a Component is
added or removed from a Container .
Label
None
A Label is a component for placing a single read-
only line of text in a container.
List
ItemEvent
A List represents a scrolling list of text items for
user selection. An ItemEvent is fired if the user
selects an item in the List.
MenuComponent
None
The class MenuComponent is the superclass of
all menu-related components.
MenuItem
ActionEvent
The class MenuItem represents one item of a
menu. An ActionEvent is fired if the MenuItem
is selected.
 
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