Java Reference
In-Depth Information
The normal idiom for working with Swing components is to create a component,
set whatever attributes we need to set on it (to customize it for our purpose), and
then add that component to another component.
It can be handy to move the mouse and menu listeners (and keyboard listeners, if
we needed them) out to their own classes, to simplify a large class and to let each
class focus on a single, clear purpose.
It can be handy to have a helper class, to again simplify a large class.
All the members of a class can be static and how to use such a class.
The best way (and only real way, in my opinion) to learn to program is to program. So go write a
Swing application or two of your own.
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