Java Reference
In-Depth Information
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The normal idiom for working with Swing components is to create a component,
set whatever attributes we need to set on it (to customize it for our purpose), and
then add that component to another component.
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It can be handy to move the mouse and menu listeners (and keyboard listeners, if
we needed them) out to their own classes, to simplify a large class and to let each
class focus on a single, clear purpose.
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It can be handy to have a helper class, to again simplify a large class.
All the members of a class can be static and how to use such a class.
The best way (and only real way, in my opinion) to learn to program is to program. So go write a
Swing application or two of your own.
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