Game Development Reference
In-Depth Information
{
self.gameState = kGameStatePlaying;
[self hideGameInfoLabelWithAnimation];
}
}
16. When the method is called by the delegate method, it checks if the allotment of
the player has been done, then changes the state to playing and animates the hid-
ing of the label on which either You're blue or You're red is written.
After all these asset addition of games, its environment is setup and player's identities or
we can say names, have been assigned as blue and red. All this comprises of the starter kit
of this chapter.
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