Game Development Reference
In-Depth Information
In the
viewDidLoad
method of
GameViewController
a piece of code is written
that converts its view to
SKView
and a scene that is,
GameScene
is presented on the
SKView
as shown below. The
unarchiveFromFile
method is implemented by the
project itself to fetch the
GameScene.sks
file, which we can see in the project created.
For not showing the FPS and nodes, comment both the lines as shown in the following
code:
- (void)viewDidLoad
{
[super viewDidLoad];
// Configure the view.
SKView * skView = (SKView *)self.view;
// skView.showsFPS = YES;
// skView.showsNodeCount = YES;
/* Sprite Kit applies additional optimizations to
improve rendering performance */