Game Development Reference
In-Depth Information
There's more
There are a lot more steering behaviors that can make the games very interesting. There are
various group behaviors as well, which can be explored after having a hands-on these beha-
viors. Few of the behaviors are as follows:
Flocking : When the objects exhibit certain common behavior in groups, then that
behavior is called flocking
Alignment : When the objects exhibit some behavior that causes a particular char-
acter to line up with agents close by, then it's called alignment
Cohesion : In this behavior, the objects are steered toward the center of the mass of
all the objects—that is, the average position of the agents within a certain radius
Separation : In this behavior, the objects are steered away from all of their neigh-
bors
You can read more about these behaviors at:
http://gamedevelopment.tutsplus.com/tutorials/the-three-simple-rules-of-flocking-
behaviors-alignment-cohesion-and-separation--gamedev-3444
http://www.red3d.com/cwr/steer/gdc99/
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