Game Development Reference
In-Depth Information
Getting ready...
To develop a mini game using the physics engine, start by creating a new project. Open
Xcode and go to File | New | Project and then navigate to iOS | Application | SpriteKit
Game . In the pop-up screen, provide the Product Name as PhysicsSimulation , nav-
igate to Devices | iPhone and click on Next as shown in the following screenshot:
Click on Next and save the project on your hard drive.
Once the project is saved, you should be able to see something similar to the following
screenshot:
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