Game Development Reference
In-Depth Information
Getting ready...
To develop a mini game using the physics engine, start by creating a new project. Open
Xcode and go to
File
|
New
|
Project
and then navigate to
iOS
|
Application
|
SpriteKit
Game
. In the pop-up screen, provide the
Product Name
as
PhysicsSimulation
, nav-
igate to
Devices
|
iPhone
and click on
Next
as shown in the following screenshot:
Click on
Next
and save the project on your hard drive.
Once the project is saved, you should be able to see something similar to the following
screenshot: