Game Development Reference
In-Depth Information
Getting ready
For doing performance analysis, we should go through and have a knowledge of some ter-
minologies such as drawing code, launch time initialization code, file access code, applica-
tion footprint, memory allocation code, basic optimizing tips, event-based handlers, im-
proving concurrency of program's tasks, using accelerate framework, modernizing the ap-
plication, and many more.
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