Game Development Reference
In-Depth Information
Particle emitter integration
Now we are ready and equipped for the particle system to be added to our game Fly-
ingSpaceship. In this section, we will take the FireParticle and SmokeParticle
files, create a SKEmitterNode object for the respective file and add it to the respective
entity on some event.
After all this, a thrust for the spaceship will be visible in the game making our character
more empowered. Also, a collision smoke effect will be seen when a coin is picked by the
spaceship.
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