Game Development Reference
In-Depth Information
Installation of the particle system
A particle system is a collection of separate tiny objects called particles. They are added to
scenes and nodes as emitter nodes, which control its position and motion in the scene.
These particle systems are used to add some cool effects to the scene, which are highly in-
tense effects such as fire, smoke, explosions, rain, water, and many more.
In this section, we will discuss how the particle system tools are installed and created for
specific effect to be added in the game in the upcoming sections.
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