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Fig. 3.2 Effect of refineness on strong-core and weak-core.
the value of the hidden prevailing state. This is equivalent to a con-
ventional common knowledge game where the opinion of each agent
consists of the prevailing state only, i.e., B i = {s } for all i ∈ N .Itis
easy to see that the core, and strong core and the weak core are the
same in such a common knowledge game.
However, in general this is not true in most real-life non-common-
knowledge games. To understand this, we formally define the concept
of correct opinions .
Definition 3.11 (Correct Opinion and Correct Opinion Game)
Given an NTU-IU game
g =
N,E, ( I i ) ,H,X, ( P i )
with agent's opinions
O =( B 1 ,B 2 ,...,B m ) ,
we say an agent's opinion B i is correct if s
B i .Furthermore,wesay
the game g is a correct opinion game if the opinion B i of agent i
N
is correct for all i
N .
It should be noted that we do not require agent i to have s only in
his opinion B i for his opinion to be correct. We only require that s is
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