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more preferred than x 2 .
Example 3.10 For comparison, suppose instead that the opinion
of agent A 3 were B 3 =
{
Average , Bad
}
.Inthiscase,rulesP2toP4
would have been fired, but not P1.
Example 3.11 The situation would have also been different should
the preference rules of A 3 have included a new rule
{
Good , Average
}⇒
x 2 3 x 1
such that the complete set P 3 of preference rules of A 3 is as follows:
P1.
{
Good
}⇒
x 2 3 x 1
P2.
x 1 3 x 2
P3. { Bad }⇒x 1 3 x 2
P4.
{
Average
}⇒
{
Average , Bad
}⇒
x 1 3 x 2
P5.
x 2 3 x 1
In this case, with an opinion B 3 =
{
Good , Average
}⇒
,rulesP1,
P2 and P5 in P 3 will be fired, and consequently agent A 3 will have
conflicting preferences.
{
Good , Average
}
More precisely, we have the following definitions.
Definition 3.2 (Agent Opinion)
The opinion function O i (
·
,
·
)of
agent i
N is a mapping from evidences and the agent's experience,
to the agent's opinion. Given an NTU-IU game
g =
N,E, ( I i ) ,H,X, ( P i )
,
we define an opinion B i of agent i
N to be a set
B i =
{
b i 1 ,...,b ik }
= O i ( E,I i )
V H ,
such that for each b ij
B i there is an experience rule e ij
in I i ,where
e ij
is the rule E
b ij .
Having defined the agent opinions, we can give a definition for
agent preferences given the opinions as follows.
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