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The agents' preference rules ( P i ) and private beliefs ( B i ) corre-
spond to their counterparts in Definition 3.1 and Definition 4.1, re-
spectively. However, they become somewhat more complicated in the
new context of NTU-BU games, as will be discussed in the next sec-
tion.
Example 6.2 We can formally define the example illustrated in Ex-
ample 6.1 as an NTU-BU game g =
i ) ,P, ( B i ) ,s
N,S, (
as follows:
N =
{
a, b, c
}
.
, with the prevailing state s being either s 1 if 4G LTE
phones are well received, or s 2 if they are badly received.
S =
{
s 1 ,s 2 }
i ) are as listed in Figure 6.1 (for both cases
Agents' preferences (
s = s 1 and s = s 2 ).
Agents' environmental beliefs are S 1 = S 2 =
{
s 1 ,s 2 }
,and P =
( S 1 ,S 2 ).
Agents' private beliefs ( B i ) are as listed in Figure 6.2.
6.3.1
Preferences and beliefs in NTU-BU Games
We are now ready to define agents' preferences and beliefs in NTU-BU
Games.
To capture the uncertainty in an agent's preferences, we define an
agent's certain preferences and uncertain preferences, as follows:
For any two coalitions C 1 and C 2 ,wewrite C 1 i C 2 if agent
i certainly prefers C 1 to C 2 without uncertainty, and write C 1
C 2 if the agent may prefer C 1 to C 2 , but this is uncertain and may
be conditioned on other factors such as the agent's decision making
strategy amidst his internal uncertainty.
Definition 6.2 (Agent's Certain Preference
)
Given an agent
i and two coalitions C 1 and C 2 , i
C 2 , we say agent i certainly
prefers C 1 to C 2 , written C 1 i C 2 ,if i )thereexists s ∈ S such that
s ∈ S i ,and C 1
C 1
i
C 2 holds, and ii ) there does not exist any s 2 ∈ S ,
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