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game called non-transferable utility games with private beliefs and un-
certainty (NTU-BU games) which is an extension of the traditional
NTU games, and the concepts presented in Chapter 2 to Chapter 5.
Definition 6.1 (NTU-BU Game) An NTU-BU game is defined
as a tuple g =
i ) ,P, ( B i ) ,s
N,S, (
, as follows:
N =
{
1 , 2 , ..., n
}
is a set of agents. Any subset C
N is called a
coalition.
S is a set of environmental states, one of which is the prevailing
state s .
For each state s ∈ S , each agent i has a strict total-ordered true
preference relation
i on the set of coalitions of which it is a mem-
ber of, so that for any two coalitions C 1 and C 2 ,i
C 1
C 2 ,we
i C 2 if agent i prefers C 1 to C 2 when the current state
is s , to be defined in Section 3 (c.f., Definition 3.1).
have C 1
P =( S 1 ,S 2 , ..., S n ) is an environmental belief profile, with Si
S
being known as the environmental belief of agent i .
B i is the private belief of agent i ,tobedefinedinSection4(c.f.,
Definition 4.1).
The goal of an NTU-BU game is to partition the set of agents into
a coalition structure (CS) of exhaustive and non-overlapping coali-
tions CS =
. Given a coalition structure CS ,weuse
coal i ( CS ) to denote the coalition in CS of which the agent i is a mem-
ber. We assume that the outcome of a coalition is decided only by the
coalition itself (i.e., who its members are) and which state the current
prevailing state s is. It is assumed that the prevailing state is not
observable by the agents. Instead, each agent i is associated with a set
of states S i
{
C 1 ,C 2 , ..., C k }
S , such that agent i has reasons to believe the world is
in one of the states in S i .Each S i is called the agent i 's environmental
beliefs. The collection of all environmental beliefs of the agent is called
an environmental belief profile P =
{
S 1 ,S 2 , ..., S n }
. In general, we do
not require s to be in S i for any i ∈ N .
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