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x[i] = (int) (w / 2 + r * Math.cos(theta));
y[i] = (int) (h / 2 - r * Math.sin(theta));
}
g.drawPolyline(x, y, nPoint);
}
}
Defining x and y functions in terms of t lets you divide the tasks of determining x
values and y values. This is often simpler than defining y in terms of x and often
facilitates the mapping of x and y onto a Graphics object's coordinates. Parametric
equations also simplify the plotting of curves where y is not a single-valued function
of x.
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