Game Development Reference
In-Depth Information
The Graphics2D project
The Graphics2D project pulls everything we've learnt in this chapter together to
render a rotating, textured polygon on screen. The following screenshot depicts
this project in action:
The Skiing project
Throughout this topic, we will be building up an entire game example that puts
the things we have learnt into real practice. The game in question will be a simple
version of that old favorite, the slalom skiing game, where the player guides a skier
down a mountain, attempting to pass through as many flags as possible while
avoiding obstacles.
In this chapter we kick things off by having a skier graphic at the top of the screen that
moves from side to side, while some random trees scroll up the edges of the screen.
 
Search WWH ::




Custom Search