Game Development Reference
In-Depth Information
To create an installation package for a particular deployment type, all we have to do
is follow the same deployment instructions provided in Chapter 1 , Getting Started with
Marmalade , of this topic to start up the Marmalade System Deployment Tool . The
second page of this application allows us to choose the deployment types that we
want to create by clicking on checkboxes, as shown in the following screenshot:
This page does allow you to create and modify deployment types by way of the
Add <conig> , Copy <conig> , and Remove <conig> buttons, but I personally
prefer specifying them by hand in the MKB file. Using these buttons modifies the
MKB file accordingly.
Once you have progressed through all the pages of the deployment tool and made
the deployment packages, they can be found in the folder build_projectname_
vcxx\deployments , where projectname is the name of the MKB file and vcxx
refers to the version of Microsoft Visual C++ that you are using for development.
Example code
There are two example projects that accompany this chapter, and they are described
in the following sections.
 
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