Game Development Reference
In-Depth Information
As said at the beginning of the chapter, your journey into Box2D bodies ends with
the creation of a real Totem Destroyer level.
This is where this chapter ends, but you are going to learn how to do a lot of
new things to the totem in the next chapter.
Summary
This was one of the most important chapters of the topic as you just learned
how to create bodies and used them to design levels of successful games, such
as Totem Destroyer.
To get used to Box2D bodies, I would suggest you create more Totem Destroyer
levels or some Red Remover or Angry Birds levels. All in all, it's just a matter
of shapes.
 
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