Game Development Reference
In-Depth Information
3.
Install and run the application by starting or reusing an already running
emulator instance with a fitting Android version or by deploying and
running the application on a connected device (which must also run
at least the minimum Android version you specified as the Minimum
Required SDK Level when you created the project).
Note The first time you run an Android application from within Eclipse, you will be asked whether
you want ADT to react to messages in the output of the device/emulator. Since you always want all
the information there is, simply click OK.
If you don't have a device connected, the ADT plug-in will fire up one of the AVDs you saw listed
in the AVD Manager window. The output should look like Figure 2-12 .
Figure 2-12. The Hello World application in action
 
Search WWH ::




Custom Search