Graphics Reference
In-Depth Information
To use this UV map, you first need to clear out all of the existing data. On the left side of the screen, you
will find a list of possible operations for the creation and editing of UV maps. One section is labeled Edit
UVs. The options in this section enable you to copy, paste, and delete existing UV data. Refrain from simply
using the standard cut or delete operations, because these operations will remove the polygons (your mesh)
rather than simply removing the UV maps. Use the Edit UV options to delete all of the existing UVs.
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