Graphics Reference
In-Depth Information
Figure 12-33 shows color and brightness changes to the car paint, both walls, and the curb, as well as
an adjustment to the reflectivity of the car paint.
Figure 12-33: Editing color, brightness, and reflective values can be done nearly instantly with a properly
designed Photoshop file.
Even with a very fast computer and a very experienced 3D artist, the client would not see results of this
quality for a significantly longer time. Imagine the possibilities of doing this on a high-resolution render
that took all night to process. Working intelligently and using your options can help you stay ahead of your
competition and keep your clients or supervisors satisfied!
Finishing the Image
With coloration, reflection, and other basic elements fine-tuned, the image can be further adjusted. Adding
depth of field (camera focus), sharpness, bloom, and some vignette effects to the image will create a finished
image that really pops. The purpose of these edits is to further the focus on the subject and to add interest to
the finished look. Certainly these techniques do not represent the only way to finish an image. Much of the
fully finished look will depend on your taste and the needs of the project or client. By learning these prin-
ciples, however, you should be able to adapt to the situation and get just what you want out of your rendered
images.
Before starting this process, I should note that I found the headlight lenses to be too transparent in the
previous section. To fix this, duplicate the Transparent Shading layer. In one version, paint out the headlights
(in black); in the other, paint out everything else. Then the transparency can be lowered simply be decreas-
 
 
Search WWH ::




Custom Search