Graphics Reference
In-Depth Information
Creating Blocking Geometry
The next step is to block in the individual pieces of the structure. Any piece of the structure can be defined
very easily, so the real dividing line for blocking is the roof. Divide your model into different pieces of roof-
ing. This allows you to set up a few cubes that define the basic shape of the entire building. At this point, it
is not important to precisely align the individual pieces or define secondary structures (railing, pillars, and
chimneys).
Figure 10-4
shows the block that makes up the core of the structure. Remember to keep this pro-
cess simple. Start with a cube that defines the area below the roof taper. Then bevel upward to the top of the
roof and move the vertices in to create the sloped shape. If the roof has a slope that is different in one view
than in another, like this piece, it is important to create the continuous taper first before adding in an edge to
create the second slope. This ensures that the long, slanted section of the roof retains a constant angle.
Figure 10-4:
The first part of the blocked geometry. Keep this simple and just define the cube shape.