Graphics Reference
In-Depth Information
3.
Change the Effect to Bump.
4.
Disable Output Regions (this will change the pattern back to a grid).
5.
Set the Bias to 99.5%.
6.
Change the layer blend mode to Add.
Figure 9-21:
Grayscale planks begin to take form.
7.
If the seams between the floor panels are too wide, change the X Size in the Texture Locator to 250
mm.
8.
Unhide the Hardwood textures (Diffuse Amount and Bump layers).
At this point, your floor should look like
Figure 9-22
.
Some additional work is required to make the
pattern less uniform.
9.
Add a Checker texture (from the Textures section of the Add Layer menu).
10.
Set the Effect to Diffuse Amount.
Figure 9-22:
The wood floor begins to take form.