Graphics Reference
In-Depth Information
This chapter has covered polygonal modeling techniques for dealing with simple to moderately complex
architectural interiors. With some well-used tools, this type of visualization modeling can be completed in
a relatively short time with some practice. In addition, the practices learned here can be exploited on other
types of modeling jobs as well. After following along with this chapter and practicing the concepts, you
should be able to do the following:
• Model simple floor plans using basic geometry and Boolean operations
• Create subtractive sections such as doors and windows in your models
• Use the Pen tool to create complex wall shapes
• Expand on existing geometry to create any type of simple interior space
• Use sections of primitive shapes and the Bridge tool to create more-complex sections of interior
models
• Use the Bevel tool along with profiles to quickly create complex forms such as doorframes, crown
molding, and chair rails
Where to Go from Here
Take a simple floor plan and create a 3D model of it. Simple Internet searches can provide you with a wealth
of possibilities for your next practice project. Take time to add the small details that can easily be overlooked
but add a lot to the finished project. At first, don't rush but keep track of your time. Since the modeling tasks
here are nearly the same in most circumstances, you will be able to create quality work in a short period of
time after you have mastered the essential skills.
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