Graphics Reference
In-Depth Information
At this point, the reflections may be a bit too hard. This can be fixed by adding something to diffuse the
light. In a real photography studio, a piece of translucent paper can be introduced between the light and the
subject. For this, you can use the geometry from the backdrop. Copy and place the polygons into a new layer
and place one copy in front of each of the lights. At first, this blocks the light entirely because the material
on the diffusers needs to allow light to pass through. Place a new material on this geometry. Leave all of the
settings for the material at their defaults but (in the Material Trans tab) set the Subsurface Amount to 100%,
the Subsurface Color to white, and the Scattering Distance to 0 (which simulates simple translucency). With
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