Graphics Reference
In-Depth Information
Lighting Transparent Subjects
Simply switching the bottle to a glass material will show that the previous lighting scenario is not appropri-
ate with this object. Start with the High Gloss material from the High Gloss Glass section of the material
presets. Reflections are bouncing all over in the glass, and the look becomes very chaotic (see Figure 7-23 ) .
Returning to the original lighting (the opaque version) offers an equally inappropriate result, as shown in
Figure 7-24 . The random reflections are reduced, but the shape of the bottle is lost in the backdrop.
 
 
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