Graphics Reference
In-Depth Information
2. Create two points in the gradient. Change the point at 0% (facing the viewport) to 80% and change
the 100% point (equal to perpendicular to the viewport) to 30%.
3. Adjust the gradient to arc out from the left and then down to the right, as shown in Figure 6-26 .
Figure 6-26: This gradient shows a falloff in diffuse amount that mirrors the increase in reflection caused
by the Fresnel effect.
 
 
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