Graphics Reference
In-Depth Information
2.
Create two points in the gradient. Change the point at 0% (facing the viewport) to 80% and change
the 100% point (equal to perpendicular to the viewport) to 30%.
3.
Adjust the gradient to arc out from the left and then down to the right, as shown in
Figure 6-26
.
Figure 6-26:
This gradient shows a falloff in diffuse amount that mirrors the increase in reflection caused
by the Fresnel effect.