Graphics Reference
In-Depth Information
6. If you want to create sharper edges at the top or bottom of this piece, simply select those polygons
and bevel them very slightly in the same direction (up for the top, or down to the bottom), and then
bevel them in just slightly. These two bevels will add the edges necessary for creating a sharper con-
tour.
7. Finally, press the U key to unhide the rest of the bottle. Your finished geometry should look
something like Figure 5-30 .
Figure 5-30: The finished form of the bottle
 
 
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