Game Development Reference
In-Depth Information
get your ideas out of your head and into a presentable state. If you think of a better
way to do any of these things, give it a shot and see how it works. If it's better than
what we're already using, please get together with other interactive narrative writers
and share your methods. I still think there has got to be a better way.
2.8 Exercises
1. Convert one of the script samples from Appendix A into one of the other
formats discussed in this chapter.
2. Choose a story-heavy game you enjoy and draw its narrative structure in the
format you think best fits the design. Be sure you don't skip any side quests or
alternative branches.
3. Create the skeleton of an Excel script format in Excel and fill in ten lines of
dialog plus notes.
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