Game Development Reference
In-Depth Information
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Schedule regular check-ins so you can. . .
- see how you're doing so far;
- see what's changed since the last check-in—and something always changes.
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Be consistent in the changes you make.
- Keep character voice consistent—if you're pulling all of the contractions
out of one character's speech, do it all the way through.
- Consistent spelling and capitalization go a long way towards reducing
confusion and making you look professional.
- And of course, consistency in formatting is essential.
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What you are there for is the difference —the changes you make. Therefore,
make it easy for people to find those changes and comment on them.
- Highlight changes you make for easy identification.
- Summarize what you've done so readers can look in the right place.
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Find reference points for what you're doing.
- Actors, video clips, sequences in well-known topics or movies—all of
these make it much easier to communicate the changes that you're mak-
ing.
- It's much easier than making the folks you're working with hunt through
line by line to get a sense of what you have done.
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Reference for yourself is important.
- Pull together the “definitive� traits and lines of the characters you'll be
writing for.
- Refer to them to make sure the doctoring work you do blends seamlessly
with the rest of the dialog.
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Don't give yourself closure until the box is on the shelf.
- If you tell yourself that you're done, it will be that much harder to get
into gear once the inevitable last-minute request comes up.
- And if it's hard to get into gear, it's hard to do the work, which means it
takes that much longer.
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