Game Development Reference
In-Depth Information
players kept Rose in their tower for the whole game, they wouldn't see her more
Machiavellian side emerging. In retrospect, I probably should have made her even
more openly evil.
Rose's character was very much an attempt on my part to get away from the typ-
ical “wench� character that's so often seen in fantasy games and to create a character
who was strong but still had the fun, dark spirit of the game. She came together well
in the end, thanks to the vocal talents of Fay Maillardet.
Mistress Velvet
Figure 14.5. Left: Mistress Velvet in concept-art form, working the sexy-evil look. Right:
Velvet gets a bit of a wiggle on in the game.
Gender/Age: Female, mid twenties.
Keywords: Naughty/flirty, sexy, seductive, a little crazy, calculating, ruthless, charm-
ing, classy (or at least thinks she is!), decadent, selfish, spoilt, slightly snobbish.
Velvet's Background
Velvet is the younger sister of Rose. She craves attention, adulation, and wealth and
doesn'tcarehowshegetsit.
She was always a naughty child but was used to being protected and covered for
by her Rose, since her father wasn't around very much (constantly off thwarting evil,
having adventures, etc.). But when Rose left home seeking her own life away from
her demanding little sister and her absentee father, Velvet spiraled downwards, fell in
with the wrong crowd, and became a “Mistress of evil.�
Velvet in the Game
Velvet is very attractive and sexually alluring. This is 100% deliberate, and she knows
how to manipulate men, especially the Paladin. Rather like an evil soccer player's
wife.
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